Baltimore's biggest hackathon!

Come embark on a 48 hour journey as we set sail with other innovators, creatives, thinkers and doers for a weekend full of learning and healthy competition. The three themes will navigate your ideas. Maybe it’s a problem that needs to be solved, an idea without the time, a skill that could help someone else, or just silly geekery, we welcome all skill levels and reasons for hanging out. Choose your own adventure for a chance to win some serious treasures.

WE WELCOME ALL AGES AND SKILL LEVELS.

Our prizes range from $1000 to $3000 for teams. This year Under Armour, Stanley Black and Decker, Paypal, and the Baltimore Mayor's Office of Informational Technology have signed up to sponsor the prizes. They will be available to chat with participants about future employment and internship opportunities.

The Baltimore Hackathon is September 18th-20th, it takes place in Federal Hill, at the Digital Harbor Foundation. Participants can win a prize for the best hardware project, best project that uses wearable technology, and best general project.

View full rules

Prizes

$11,000 in prizes

Best Wearable Project (2)

Sponsored by Under Armour
Blending technology components with products people wear on clothes or their body
Examples: Fitness/health, fashion, & productivity
Judge: UA Rep, TBA
Prize: $3000 Team and $1000 Individual

Seafarer's Choice (2)

Using tech to solve a problem, be funny, create a product, or start a business!
Mobile apps, websites, software, etc. are all options!
Judge: 8 tech experts, TBA
Prizes: $1000 individual; $2000 team

Best Hardware Project

Sponsored by Stanley Black and Decker
Like that of Seafarer’s Choice but hardware as the primary means (vs. software)
Examples: Productivity hacks, energy solutions, healthcare devices
Judge: Daniel White, VP Innovation, SB&D
Prize: $1000

Mayor's Office of Information Technology Choice

Judged by Baltimore City's Chief Data Officer Heather Hudson. All projects are eligible to win this prize.

Hacker's Choice

Devpost Achievements

Submitting to this hackathon could earn you:

Eligibility

WE WELCOME ALL AGES AND SKILL LEVELS.
  1. Each participant may compete individually or as part of one team, but not both, and not on multiple teams/projects.
  2. Teams will be limited 5 to keep competition fair and healthy. Please list all team members that contributed to your project on your presentation in the “Team Members” slide, even if they did not officially sign up for the hackathon. It is not fair to receive extra outside help without disclosing that information so the judges can take that into consideration (don’t try to make it look like 2 people did the work of 4).
  3. Volunteers are eligible for prizes as long as they are not working with the judges. This includes defining judging rules, criteria, selection, and concierge services.

Requirements

  1. Projects are only eligible to submit their projects to win in one of the following categories:
    • ONLY the general category. (note: projects in these categories are not eligible to win either the hardware or wearable categories)
    • The hardware and/or the wearable category (note: projects in these categories are not eligible to win the general category)
  2. The wearable and general categories will have team and individual prizes. Thus, there will be two winners for these categories: An individual winner and a team winner.

Judges

Emmanuel Cephas, Jr.

Emmanuel Cephas, Jr.
Social Impact Entrepreneur; founder of the education technology company HUMAN STORM

Catharine Robertson

Catharine Robertson
User Experience Lead at eDaptive Systems; organizer of Ignite Baltimore

David Troy

David Troy
CEO and Co-Founder of 410 Labs; founder of the Baltimore Angels; Curator of TedxMidAtlantic

Dan White

Dan White
Leader of the advanced innovation team at Stanley Black and Decker

George Hanson

George Hanson
VP of North America E-Commerce at Under Armour

Heather Hudson

Heather Hudson
Baltimore City's Chief Data Officer

Judging Criteria

  • Ingenuity/ Innovation/Impressiveness
  • Technical Difficulty
  • UX/UI/Design/Aesthetics